Twilight Blogin'

Septerra Core: Legacy of the Game Part 03: Stuck in a Loop

Septerra Core: Legacy of the Creator marked its 20th anniversary since publication late in 2019. What follows is a deep dive retrospective on the making of this cult classic RPG! (BTW – In case you missed them, here’s Part 01 or Part 02) In 1996 Septerra Core was a fledgling project at the Chicago offices …

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Septerra Core: Legacy of the Game Part 02—It’s All About the Characters

Septerra Core: Legacy of the Creator marked its 20th anniversary since publication late in 2019. What follows is a deep dive retrospective on the making of this cult classic RPG! (BTW – If you missed Part 01, check it out here) In late 1995 and early 1996 Septerra Core was still in its infancy in …

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Septerra Core: Legacy of the Game Part 01—Building a Brand New World

The PCRPG Septerra Core: Legacy of the Creator (1999) just marked its 20th anniversary since publication! In celebration, I’ve created the first in a series of retrospective articles about the conception, design, and development of the cult classic. What lies ahead is part 01 of a deep dive into its history, based on my own …

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New Art: Recent Commissions

Long story short: I’ve updated the site with some recent commission work. Let’s check ’em out. First up is my most recent work, Lull Before the Storm. A fan of SepterraCore commissioned this one as a gift for another fan. This was a chance to go back and draw characters that I designed 20+ years …

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New Comic in the Works: SALVAGE HOUNDS

Gee, it’s been quiet around here since the release of Soul Chaser Betty: Slumber Party of DOOM! As usual, I’m working on a bunch of projects, and they’re keeping me pretty busy. Well, it’s time to reveal one of those projects—SALVAGE HOUNDS! This is a story and world that has been gestating for quite some …

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